January 13, 2012

Groundwork

So yesterday I was tweaking projectile properties and trying to get a better flamethrower going in game. I also spent a lot of time working on a logo and fleshing out other ideas for subsequent games. Interviewed a couple story writers but I'm still looking for more / better. I'm starting to get a budget together to be able to pay for some things, probably by project basis / commission.

The real question though is once I'm done with the first game should I follow up with another mini game / arcade game or go for a full game which would still likely be short but have some substance to it all the same. Does story matter? If I just came out with the most insane plot that at least stuck together but was otherwise seemingly random, would you still play it?

4 comments:

  1. A good story line, to me, is what makes a game. Do a full game, and make it interesting!

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  2. I like a little bit of everything in a game. Story line is a must and a solid ending that resolves everything. I bet I would play this game.

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  3. As long as you hold onto the 'suspension of disbelief' you will be ok.

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